1.1
Buxholm
Our own platform. Every brand is one SCSS file and a config object; switching one swaps a class on the body, live, with no rebuild and no redeploy.
- 14 themes, one codebase
- 0 per-brand forks
27viiiGaming
Casino, sportsbook, esports and prediction markets - built, and operated. Buxholm is ours: fourteen themes on one codebase with no per-brand fork, live in production. Most studios pitching platform work have never run one.
1.0Selected work
1.1
Our own platform. Every brand is one SCSS file and a config object; switching one swaps a class on the body, live, with no rebuild and no redeploy.
1.2
A dedicated esports feed rather than a sportsbook bolt-on. One socket room per match, markets that understand maps and rounds, singles and multiples exact to the currency.
1.3
Live odds and bet-placement surfaces across sports and esports betting.
2.0Multi-brand theming
A brand is one SCSS file of ~3,460 variables and a config object. Switching swaps a class on the body at runtime, with no rebuild and no redeploy, so launching the next operator is configuration work your team can put on a calendar.
What it covers
3.0In practice
4.0Numbers
5.0Further reading

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BuxholmiGaming · our own platform
14 complete themes from one codebase
Nothing copied per brand

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10 source systems, one auditable answer
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